2/18/2024 0 Comments Deep roy boss of bossesUNDERGROUND RUINS, BENEATH TEMPLE IN BIG HOLE Godwin Soldier x2, Godwin Soldier Įlite Soldier x2, Elite Soldier x3, Alenia Įlite Soldier x2, Elite Soldier x3, Zahhak Immediately after “Doraat Siege” War Battle Pirate Lackey x3, Pirate Lackey x2, Pirate Captain On the way to Sable to investigate the Prince look-alike banditīandit x2, Bandit x2, Bandit, Bandit Īfter dueling Roy and returning to Solis’ manorĪfter offering to help Skald and Bernadette deal with the pirates UNDERGROUND RUINS, OUTSIDE AND INSIDE TEMPLEĪfter “The Recapture” / “Final Defense Campaign” War Battle Immediately after “Lelcar Campaign” War Battle Upon entry, just prior to “Lelcar Campaign” War Battle Mechanical Soldier x2, Mechanical Archer x2 Prison Guard, Prison Guard, Prison Guard, Prison Guard Īfter taking Norden to Lordlake with Oboroīarows Soldier x3, Barows Soldier x3 Godwin Soldier x3, Godwin Soldier x3 Īfter Claiming Ceras Lake Ruins as Headquarters If you spot any errors, omissions, or typos, then let me know and I will correct them.Īfter claiming Ceras Lake Ruins as headquarters His Codebreaker codes-specifically, the “Cycle Through Encounters” code-are the only reason I was able to put this together without losing my mind. I have to thank Pyriel immensely for the ability to put this guide together. I’ve listed those events in each location. įor the most part, areas are listed chronologically.Įnemy parties change permanently at most locations after certain in-game events have occurred. Area bosses-random encounters with special introductory battle music and a (usually) 100% drop rate-are also denoted by. If it’s not obvious where or how the event battle occurs, then I’ve included a note with the battle listing. These exceptions are noted by and, respectively. Exceptions include “event battles,” which occur as part of the story and/or are triggered by certain events, and “bosses,” which are like event battles with special boss music. Unless otherwise noted, all encounters listed below are random. Battles not on the world map (i.e., in dungeons and towns) are listed first, and encounters on the world map are listed second. Here, I’ve listed every group of enemies that can be encountered in the game, organized by location.
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